Novmeber, 26th - Novmeber, 27th 2007 - Kaleidoscope Symposium 2007
(Defining the scientific evolution of Technology-Enhanced Learning)
The ERT will report it's advances in research on scripts and and
demonstrate the graphical modelling tool (see below). During a 30
minute demonstration track, MOSIL and CoSSICLE will be summarized and
participants will be allowed to create their own scripts with the
graphical modelling tool.
"Computer-Supported Scripting of Interaction in Collaborative Learning Environments"
Computer-supported scripts aim at facilitating social and
cognitive processes of collaborative learning by shaping the way
learners interact with each other. Being embedded in the user
interface, computer-supported scripts can optimally structure
interaction as well as support the learners with the very activity they
are engaged in. Scripts assign functional roles to learners and define
the specific learning activities to engage in, as well as the
sequencing of these activities. A typical computer-supported script
could, for example, assign the roles of case analyst and critic among
the learners, specify the order of interaction and the cases to be
worked on, and rotate the roles so that each learner gets to play each
role at least once. Computer-supported scripts can be applied equally
well to a distributed, mobile, or face-to-face (joint use of a
computer) learning setting without need for prior training or
instruction.
"A visual language for modelling computer-supported collaboration scripts"
Visual learning modells provide different uses for teachers,
learners, and researchers. Based on our discussions in the ERT CoSSICLE
we identify desired properties for such modelling languages especially
considering the needs of the practitioners. We also present an
exemplary approach of a visual language for collaborative learning
processes that was designed according to principles of educational
psychology.
Past Events
July, 16th - July, 21st 2007 - Workshops
at the CSCL 2007 at Rutgers, the State University of New Jersey
The Computers Supported Inquiry Learning SIG and the Computer Supported
Collaborative learning SIG organize a workshop at the CSCL
pre-conference in New Brunswick ( New Jersey, USA). The workshop
entitled “Computer Supported Collaborative Learning and Inquiry
Learning” aims to foster synergy between research on collaborative and
inquiry learning. Researchers of all levels are invited to participate
and no requirements are necessary. Planned activities include input
talks and a review of contributions to the current and future state of
software development and scripts for computer supported collaborative
inquiry learning. Participants will then work in small groups to
develop theoretical implications for a joint approach to computer
supported collaborative inquiry learning, the scripting demands
inherent in the developed join approach, and recommendations for
further software development.(Download workshop program)
Models for Learning Processes and especially for collaborative processes are a focus of attention from
different research areas recently: instructional designers, practitioners, psychologists, implementers of
learning management systems, and implementers of collaborative systems all share a research interest gravitating
towards a common understanding of learning processes and how to utilize these for (computer-supported) learning
scenarios. The goal of this workshop is to discuss and explore the aspects of collaborative learning processes
related to the contribution that computer science can provide to this interdisciplinary research area. Among
these are the formalization of learning processes in a formal language, the tools needed to support non-technical
users and the potential of process representations for computer supported collaborative learning.
(Download description of format and activities planned)
August, 28th - September, 1st 2007 - Workshops and Symposia
at the EARLI 2007 in
Budapest, Hungary
Collaborative learning has been regarded as crucial to particularly facilitate key competencies, such as social and argumentative skills, as well as applicable knowledge, i.e. knowledge that can be used to solve new problems. However, empirical evidence suggests specific support is needed to fully develop advantages of collaborative learning. Fostering collaborative learning presumes that mechanisms of collaborative learning are well understood. In this respect analysis of collaborative learning processes is a key aspect of developing such an understanding of the processes of collaborative learning. Depending on the specific research question at hand, qualitative or quantitative methods have to be applied. In this workshop, we will introduce how to apply qualitative and quantitative procedures that are typical for CSCL research (but not the only methods that are possible to study collaborative processes). The qualitative procedure focuses on analysis of video using categories of analysis that relate to particular aspects of collaborative learning. This analysis includes both verbal and non-verbal communication. The quantitative procedure focuses on the segmentation, coding and statistical analysis of discourse data based on a multi-dimensional framework, which distinguishes participation, epistemic activity, social modes of co-construction, and quality of argumentation. Furthermore, we will discuss the benefits of a mixed-methods approach, i.e. the simultaneous application of qualitative and quantitative methods. During the workshop different methods and tools will be introduced. Participants will be asked to apply these methods and tools to sample data. The PhD students can choose whether they would like to work with the data provided by the workshop organisers or, for a limited number of participants, with their own data.
"Scripting computer-supported collaborative learning: Theoretical and methodological challenges"
Successful collaborative learning depends upon effective interaction amongst learners. However, when learners are left on their own, they rarely engage in productive interactions such as asking each other questions, explaining and justifying their opinions, articulating their reasoning, or elaborating and reflecting upon their knowledge. Collaboration scripts have recently been presented as a promising method to trigger these activities and to provide structure and support for open learning environments. Scripts aim to foster collaborative learning in shaping the way in which learners interact with one another. They may define for each phase what task the students have to perform, the composition of the group, the way the task is distributed, the mode of interaction, and the timing of the phase. Computer-supported scripts can be designed to facilitate collaborative learning in different ways. On the one hand, they can scaffold the interaction process per se by providing prompts, sentence starters etc. On the other hand, they can set up conditions in which favourable activities and productive interaction should occur. Beyond structuring specific activities and interaction patterns, scripts may also orchestrate individual and collaborative activities as well as virtual and physical activities within the classroom over longer time segments. However, it is also evident that scripted collaboration does not happen without problems and challenges, but different groups will act differently regardless of the same instructional interventions and environments. This symposium brings together researchers who have focused on designing scripts and evaluating their impact in computer-supported collaborative learning settings. These settings vary in terms of social levels, time-scale, tools, participants etc., but common for all of them are the theoretical and methodological challenges related to the application of computer-supported scripts.
Computer-supported collaboration scripts aim at facilitating social and
cognitive processes of collaborative learning by shaping the way
learners interact with each other. Being embedded in the learning
environment, computer-supported scripts can optimally structure
interaction as well as support the learners with the very activity they
are engaged in. Unfortunately, most existing scripts today are
"hardwired" into a learning environment, limiting their reusability and
making it difficult to analyze the specific effects of scripts on
learning processes and outcomes. Current scientific research aims at
conceptualizing scripts independent from the learning environment and
learning content. Getting to the "core" of computer-supported scripts
will lead researchers to a better understanding of their compositional
structure and promises answers to questions such as: How do
collaboration scripts work and how do they differ from other
instructional approaches? What script components can be distinguished
and how do they relate to each other? How can we make scripts more
adaptive to the learners' needs? How can we model the collaborative
learning processes in scripts? How can we make scripts reusable in
different virtual learning environments? Our workshop will address both
the educational as well as the technological questions and will be of
interest to researchers and practitioners in both fields. Call for participation (deadline: September, 15th).
The goals of this workshop (developed by members of our ERT) are to discuss problems and potentials of instructional
approaches to CSCL and to introduce a theoretically grounded framework of scripts in computer-supported collaborative
learning. It will be held at the Knowledge Media Research Center in Tübingen, Germany. See further details
The Kaleidoscope Symposium focuses on the scientifically grounded advancement of technology-enhanced learning.
It will include presentations of projects in the Network, as well as from other European projects in this area.
Showcases will highlight best practice examples emerging from the synergies in the Kaleidoscope research community.
May, 30th - June, 4th 2005 - Workshops
at the CSCL 2005 in Taipei, Taiwan
"Computer-supported scripting of interaction in collaborative learning
environments." (Monday, 9:00-13:00, in Room C02)
Computer-supported collaborative learning does not always feature
effective interaction patterns. Learners seem to have difficulties to
participate actively in argumentative discourse and to share knowledge
when working on collaborative learning tasks. Computer-supported scripts
are activity programs implemented in the interface of CSCL environments
that specify, sequence and assign roles and activities to collaborative
learners that learners typically do not select spontaneously. For example,
a computer-supported script may assign the roles of a "case analyst" and a
"constructive critic" and first have the case analyst provide a
preliminary solution to a case, second have the critic question, criticize
and modify the preliminary solution, and finally have the case analyst
respond to the critic and provide a modified solution. Computer-supported
scripts can be represented in the interface of CSCL environments through
different types of scaffolds, such as sentence starters represented in the
message windows of text-based computer-mediated communication.
Computer-supported scripts typically require very little prior training
and teachers hardly need to intervene the collaborative processes of
learners. Empirical studies have shown that computer-supported scripts can
foster participation, specific interaction patterns in CSCL, and indvidual
acquisition of domain-specific and domain-general knowledge.
The goals of the workshop are to introduce the idea of computer-supported
scripting and to discuss a framework of how to specify computer-supported
script components based on process-oriented educational approaches to
collaborative learning. Based on this framework, the workshop aims to work
out when and how to apply what kind of computer-supported script in
different CSCL environments. Description and abstracts
"Languages for modeling of collaborative learning processes: Formalization,
Practical uses and tools." (Monday, 13:00-17:00, in Room C02)
Models for Learning Processes and especially for collaborative processes are a focus of attention from
different research areas recently: instructional designers, practitioners, psychologists, implementers of
learning management systems, and implementers of collaborative systems all share a research interest gravitating
towards a common understanding of learning processes and how to utilize these for (computer-supported) learning
scenarios. The goal of this workshop is to discuss and explore the aspects of collaborative learning processes
related to the contribution that computer science can provide to this interdisciplinary research area. Among
these are the formalization of learning processes in a formal language, the tools needed to support non-technical
users and the potential of process representations for computer supported collaborative learning. Full Description
"Dual interaction spaces." (Tuesday, 9:00-17:00, in Room C01)
Collaborative environments include two main spaces of interaction:
(1) The discourse space can be a chat, a forum or an audio channel or simply
voice when learners are collocated
(2) The task space is where students interact with the task objects (a simulation
window, a physical set of objects, …)
This distinction is shallow since the task space is obviously also a communication
space (A's actions convey a message to B) and the discourse space is also a
place where students manipulate verbally task concepts. Even more confusing
are systems such as Belvedere, for instance, in which the task space mediates
the construction of an argument, i.e. a discourse structure. However, at a very
pragmatic level, these spaces are often physically dissociated, the interactions
being mostly verbal on the task space and partly based on gestures in the task
space. The former is often textual while the latter in often graphical. These
two spaces can be mediated or not by the computer.
This workshop is concerned with situation 1, where both spaces are computerized,
since it enables us to study in depth the articulation between activities occurring
in each space. In most CSCL environments, these two spaces are either two different
applications juxtaposed on the student screen or, at least, two visually distinct
sub-area of the environment display. In both case, the computer introduces an
artificial separation between the two spaces that can be questioned in several
ways. Full Description